Small fixes and improvements
* Tweaked random quest generator * Improved chart performance when it's not visible * Set a minimum height for the stage
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@@ -21,7 +21,7 @@
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<?import javafx.scene.layout.VBox?>
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<?import javafx.scene.text.Font?>
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<VBox maxHeight="1.7976931348623157E308" prefWidth="800.0" xmlns="http://javafx.com/javafx/9.0.1" xmlns:fx="http://javafx.com/fxml/1">
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<VBox maxHeight="1.7976931348623157E308" minHeight="500.0" prefWidth="800.0" xmlns="http://javafx.com/javafx/9.0.1" xmlns:fx="http://javafx.com/fxml/1">
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<children>
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<AnchorPane>
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<children>
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@@ -53,7 +53,7 @@
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<RowConstraints fillHeight="false" maxHeight="-Infinity" vgrow="SOMETIMES" />
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</rowConstraints>
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<children>
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<ScrollPane id="quest-pane" fitToWidth="true" hbarPolicy="NEVER" prefHeight="200.0" prefWidth="200.0" styleClass="border" GridPane.rowIndex="2">
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<ScrollPane id="quest-pane" fitToWidth="true" hbarPolicy="NEVER" prefHeight="200.0" prefWidth="200.0" GridPane.rowIndex="2">
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<content>
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<VBox fx:id="questBox" />
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</content>
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@@ -114,9 +114,9 @@
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<content>
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<TableView fx:id="balanceHistoryTable" prefHeight="200.0" prefWidth="200.0">
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<columns>
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<TableColumn prefWidth="50.666626400416135" sortable="false" styleClass="align-right" text="%game.balance.history.index" />
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<TableColumn maxWidth="500.0" prefWidth="100.0" sortable="false" styleClass="align-right" text="%game.balance.history.change" />
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<TableColumn maxWidth="1.7976931348623157E308" prefWidth="300.0" sortable="false" text="%game.balance.history.type" />
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<TableColumn prefWidth="50.666626400416135" styleClass="align-right" text="%game.balance.history.index" />
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<TableColumn editable="false" maxWidth="500.0" prefWidth="100.0" styleClass="align-right" text="%game.balance.history.change" />
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<TableColumn maxWidth="1.7976931348623157E308" prefWidth="300.0" text="%game.balance.history.type" />
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</columns>
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<placeholder>
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<Label text="%game.balance.history.no-data" />
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@@ -124,7 +124,7 @@
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</TableView>
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</content>
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</Tab>
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<Tab text="%game.balance.chart">
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<Tab fx:id="chartTab" onSelectionChanged="#onChartTabSelected" text="%game.balance.chart">
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<content>
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<VBox>
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<children>
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