Add basic description to Mouse Wheelie
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@@ -7,3 +7,40 @@ excerpt: A mod extending the mouse wheel and inventory interactions — e.g.
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mc_versions: [1.14, 1.15, 1.16, 1.17]
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mc_versions: [1.14, 1.15, 1.16, 1.17]
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---
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_No mouses were harmed in the making of this mod._
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---
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# Current features
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* When hovering over items you can scroll up and down to send single items up and down.
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* When holding _shift_ alongside you may send whole stacks of items.
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* When holding _control_ alongside you can move all stacks of the same type of item.
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* When you're in scrollable inventories you might want to press _alt_ to prevent scrolling items.
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* When you're sending items via shift-leftclick you can now hold both buttons to send all stacks you're hovering over
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* Hold alt-leftclick to drop items quickly.
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* When you're in the creative inventory and hover over the tab icons you can scroll through all the creative tabs and pages.
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* In your facourite recipe books you can:
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* hover over the recipe grid to scroll through the pages.
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* hover over the recipe group tabs to scroll through them.
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* Sort inventories by clicking with your mouse wheel (you can also define an own keybinding)
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* sorts by raw id (will most likely group by mods and similar items)
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* hold _shift_ while clicking to sort by quantity
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* hold _control_ while clicking to sort by alphabet
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* You can customize which sort modes you prefer
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* Press the swap key in any inventory to swap with the offhand
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* Let your slots be automagically refilled from your inventory!
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* Pick the matching tools for blocks by either sneaking while picking the block or by holding a tool. (this is configurable)
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* Right-click trades or recipes to directly apply the crafting. When holding shift it will craft/trade a full stack
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* Also: Armor switch if MW is installed on the server-side 🙂
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# Configuration
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Lots of stuff is configurable. To open the config screen you'll need to install [Mod Menu](https://minecraft.curseforge.com/projects/modmenu).
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# Limitations
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Since this mod is completely clientside item scrolling might be a bit laggy on hard-working servers.
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This mod will not work in *Applied Energistics 2* screens and inventories. AE2 handles inventory screens even more strangely than Mojang handles creative inventories, so don't expect any fixes from my side!
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To make you aware of this MW declares a conflict with AE2 which will show up in the log. This incompatibility only applies to certain mods and all other inventories will work fine.
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