Remove the separate modding section

This commit is contained in:
2022-04-09 16:18:05 +02:00
parent 650725805d
commit d98d5fc437
5 changed files with 5 additions and 175 deletions

View File

@@ -36,10 +36,6 @@ collections:
posts:
output: true
permalink: /posts/:title
mods:
output: true
permalink: /mods/:title
layout: mod
# Markdown settings
markdown: kramdown
@@ -54,11 +50,6 @@ defaults:
values:
layout: post
comments: false
- scope:
path: ""
type: mods
values:
layout: mod
# Jekyll Compose default front matter
jekyll_compose:

View File

@@ -7,7 +7,11 @@ comments: false
Hi, I'm a German software developer currently studying Applied Informatics.
In my spare time I do quite [some modding]({% link modding.html %}) to the sandbox video game [Minecraft](https://en.wikipedia.org/wiki/Minecraft). I also do some more or less experimental projects with Python, PHP and Rust.
In my spare time I do quite some modding to the sandbox video game [Minecraft](https://en.wikipedia.org/wiki/Minecraft)
(see
[CurseForge](https://www.curseforge.com/members/siphalor/projects) or
[Modrinth](https://modrinth.com/user/Siphalor)).
I also do some more or less experimental projects with Python, PHP and Rust.
<a href="https://profile.codersrank.io/user/siphalor" aria-label="My CodersRank profile" style="height:350px">

View File

@@ -1,47 +0,0 @@
---
name: Mouse Wheelie
slug: mouse-wheelie
curseforge: mouse-wheelie
modrinth: mouse-wheelie
github: https://github.com/Siphalor/mouse-wheelie
excerpt: A mod extending the mouse wheel and inventory interactions &mdash; e.g. scrolling, refilling and sorting.
mc_versions: [1.14, 1.15, 1.16, 1.17]
---
_No mouses were harmed in the making of this mod._
---
# Current features
* When hovering over items you can scroll up and down to send single items up and down.
* When holding _shift_ alongside you may send whole stacks of items.
* When holding _control_ alongside you can move all stacks of the same type of item.
* When you're in scrollable inventories you might want to press _alt_ to prevent scrolling items.
* When you're sending items via shift-leftclick you can now hold both buttons to send all stacks you're hovering over
* Hold alt-leftclick to drop items quickly.
* When you're in the creative inventory and hover over the tab icons you can scroll through all the creative tabs and pages.
* In your facourite recipe books you can:
* hover over the recipe grid to scroll through the pages.
* hover over the recipe group tabs to scroll through them.
* Sort inventories by clicking with your mouse wheel (you can also define an own keybinding)
* sorts by raw id (will most likely group by mods and similar items)
* hold _shift_ while clicking to sort by quantity
* hold _control_ while clicking to sort by alphabet
* You can customize which sort modes you prefer
* Press the swap key in any inventory to swap with the offhand
* Let your slots be automagically refilled from your inventory!
* Pick the matching tools for blocks by either sneaking while picking the block or by holding a tool. (this is configurable)
* Right-click trades or recipes to directly apply the crafting. When holding shift it will craft/trade a full stack
* Also: Armor switch if MW is installed on the server-side 🙂
# Configuration
Lots of stuff is configurable. To open the config screen you'll need to install [Mod Menu](https://minecraft.curseforge.com/projects/modmenu).
# Limitations
Since this mod is completely clientside item scrolling might be a bit laggy on hard-working servers.
This mod will not work in *Applied Energistics 2* screens and inventories. AE2 handles inventory screens even more strangely than Mojang handles creative inventories, so don't expect any fixes from my side!
To make you aware of this MW declares a conflict with AE2 which will show up in the log. This incompatibility only applies to certain mods and all other inventories will work fine.

View File

@@ -1,84 +0,0 @@
---
name: Nbt Crafting
slug: nbt-crafting
curseforge: nbt-crafting
modrinth: nbt-crafting
github: https://github.com/Siphalor/nbt-crafting
excerpt: Extend the existing customizable crafting system to be able to do more complex operations on items.
mc_versions: [1.15, 1.16, 1.17]
---
## About
It's a fabric mod which allows you to add/change JSON crafting/cooking/etc. recipes to use nbt input and output.
Everything is kept nicely visualized in the vanilla gui.
This can be achieved through the now reintroduced data attribute.
For more information see [the wiki pages](https://mcwiki.siphalor.de/nbt-crafting/v2).
You may want to use this mod with [Cotton](https://minecraft.curseforge.com/projects/cotton) since this enables you to load datapacks globally and to remove unwanted recipes.
## Extras :)
Nbt Crafting also gives you the ability to add new brewing recipes and enables you to add cauldron and anvil recipes. See [the wiki]((https://mcwiki.siphalor.de/nbt-crafting/v2)) for an explanation of these features.
Due to some additions made with this mod the recipe book displays also the output amount of all recipes - yay!
## Server Usage
This mod works also server-side only. This causes minor cosmetic issues at the client side.
## Example
A simple recipe to get a cool "Battle Axe" of a diamond and a diamond sword with less than 41 damage.
```json
{
"type": "crafting_shapeless",
"ingredients": [
{
"item": "minecraft:diamond_sword",
"data": {
"require": {
"Damage": "$..40"
}
}
},
{ "item": "minecraft:diamond" }
],
"result": {
"item": "minecraft:diamond_axe",
"data": {
"display": {
"Name": "{\"text\":\"Battle Axe\"}"
},
"Enchantments": [
{
"id": "minecraft:sharpness",
"lvl": 10
}
]
}
}
}
```
## Demo
![Example Recipe ingame](https://raw.githubusercontent.com/Siphalor/nbt-crafting/1.15/images/demo.png)
## Mod support
Every mod which is based on the default vanilla recipe system and which uses the Ingredient class should be compatible in terms of input nbt matching.
## Feedback
If you encounter bugs or have suggestions just [open a GitHub issue](https://github.com/Siphalor/nbt-crafting/issues/new/choose).
## License/Modpack usage
This mod is released under Apache 2.0. Feel free to include it in modpacks etc. as long as you attribute me :)

View File

@@ -1,34 +0,0 @@
---
title: Minecraft modding
permalink: /mods/
layout: page
excerpt: My Minecraft mods.
comments: false
---
<p>In my spare time I work on several mods for the sandbox video game <a href="https://en.wikipedia.org/wiki/Minecraft">Minecraft</a>. I base these mods on the <a href="https://fabricmc.net">Fabric toolchain</a> but am kindly looking forward to the <a href="https://quiltmc.org">Quilt toolchain</a> officially launching :)</p>
<p>If you're interested in status and mod updates, or just want to leave feedback or give suggestions you may join my <a href="https://discord.gg/6gaXmbj">Discord modding server</a>.</p>
<p>You can find most of my mods at <a href="https://www.curseforge.com/members/siphalor/projects">CurseForge</a> and <a href="https://modrinth.com/user/Siphalor">Modrinth</a>.</p>
<h1>My mods</h1>
<div>
{%- for mod in site.mods -%}
<article class="post-item">
<h3 class="post-item-title">
<a href="{{ mod.url }}">
{{ mod.name }}
</a>
</h3>
<div class="post-item-excerpt">
{{ mod.excerpt }}
</div>
</article>
{%- else -%}
<div style="text-align:center">
No mods to see here yet.
</div>
{%- endfor -%}
</div>